init commit, with sample code
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5
SFML/examples/shader/resources/billboard.vert
Normal file
5
SFML/examples/shader/resources/billboard.vert
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@@ -0,0 +1,5 @@
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void main()
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{
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// Transform the vertex position
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gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
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}
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