Dziuala 3 strzlowiec
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@@ -9,7 +9,7 @@
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class Actor {
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public:
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Actor(int x, int y, const sf::Texture& texture);
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Actor(int x, int y, std::string path);
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void loadTexture(std::string path);
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@@ -35,6 +35,8 @@ protected:
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sf::Texture actorTexture;
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sf::Texture bulletTextureLeft;
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sf::Texture bulletTextureRight;
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sf::Texture enemyTexture;
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sf::Texture advancedEnemyTexture;
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Position position;
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unsigned int hp;
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unsigned int damage;
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