Dziuala 3 strzlowiec
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@@ -13,7 +13,7 @@ enum class Direction {
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class Enemy : public Actor {
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public:
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Enemy(int x, int y, const sf::Texture& texture) ;
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Enemy(int x, int y, std::string path);
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void shoot() override;
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void move(float deltaX, float deltaY) override;
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