Cos usprawnione i nasrane

This commit is contained in:
2024-12-11 16:51:56 +01:00
parent 2234e4d973
commit 41945b3d88
7 changed files with 56 additions and 7 deletions

View File

@@ -42,6 +42,10 @@ Plansza::Plansza(unsigned int windowHeight, unsigned int windowWidth, sf::Render
std::cerr << "Failed to load advanced enemy texture!" << std::endl;
exit(-1);
}
if (!BombaTexture.loadFromFile("../assets/img/bullets/bomba.png")) {
std::cerr << "Failed to load BombaTexture!" << std::endl;
exit(-1);
}
spawnClock.restart();
}
@@ -489,7 +493,7 @@ void Plansza::spawn_enemy() {
}
void Plansza::spawn_advanced_enemy() {
if (AenemySpawnClock.getElapsedTime().asSeconds() >= 100) { // Spawn co 10 sekund
if (AenemySpawnClock.getElapsedTime().asSeconds() >= 80) { // Spawn co 10 sekund
int spawnX = RandomNumberGenerator::getRandomNumber(50, size.width - 50);
AEnemies.emplace_back(spawnX, -50, advancedEnemyTexture, enemyBulletTexture);
std::cout << "Spawned Advanced Enemy at X: " << spawnX << std::endl;
@@ -498,7 +502,7 @@ void Plansza::spawn_advanced_enemy() {
}
void Plansza::spawn_bomber() {
if (BomberSpawnClock.getElapsedTime().asSeconds() >= 5) { // Spawn co 10 sekund
if (BomberSpawnClock.getElapsedTime().asSeconds() >= 10) { // Spawn co 10 sekund
int spawnX = RandomNumberGenerator::getRandomNumber(50, size.width - 50);
BEnemies.emplace_back(spawnX, -50, BomberEnemyTexture, BombaTexture);
std::cout << "Spawned Bomber Enemy at X: " << spawnX << std::endl;