Laser naprawiono
This commit is contained in:
@@ -3,7 +3,6 @@
|
||||
#include "../headers/Plansza.h"
|
||||
|
||||
AdvancedEnemy::AdvancedEnemy(int x, int y, const sf::Texture& texture, const sf::Texture& bulletTexture) : Actor(x, y, texture) {
|
||||
actorSprite.setTexture(texture);
|
||||
enemyBulletTexture = bulletTexture;
|
||||
hp = 2; // 2 punkty życia
|
||||
firerate = 2000; // Strzela co 2
|
||||
|
||||
Reference in New Issue
Block a user