Statek miga
przy uderzeniu w meteoryt
This commit is contained in:
@@ -17,12 +17,17 @@ public:
|
||||
void moveRight() override;
|
||||
void moveUp() override;
|
||||
void moveDown() override;
|
||||
void onHit();
|
||||
void update();
|
||||
std::vector<Rocket>& getRockets();
|
||||
private:
|
||||
std::chrono::steady_clock::time_point lastShotTime = std::chrono::steady_clock::now();
|
||||
std::vector<Rocket> rockets;
|
||||
sf::Texture rocketTexture;
|
||||
sf::Texture bulletTexture;
|
||||
bool isBlinking = false;
|
||||
sf::Color originalColor;
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user