fix
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@@ -14,9 +14,9 @@ void Plansza::spawn_meteor() {
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if (spawnClock.getElapsedTime().asSeconds() > rand() % 10 + 1) { // randomowy spawn meteorytów od 10 do 1 sekundy
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if (meteors.size() < 5) { // jeśli jest mniej niż 5 meteorów na planszy
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if(rand() % 2 == 1) {
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meteors.emplace_back(RandomNumberGenerator::getRandomNumber(0,499), -100, meteorTexture2);
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meteors.emplace_back(RandomNumberGenerator::getRandomNumber(50,499), -100, meteorTexture2);
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} else {
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meteors.emplace_back(RandomNumberGenerator::getRandomNumber(0,499), -100, meteorTexture1);
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meteors.emplace_back(RandomNumberGenerator::getRandomNumber(50,499), -100, meteorTexture1);
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}
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}
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spawnClock.restart();
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