Poprawiono ultimate_Png lekko, zmodyfikowano poziom trudnosci
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@@ -13,7 +13,7 @@ Boss::Boss(int x, int y, const sf::Texture& bossTexture, const sf::Texture& bull
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}
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hp = 100;
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firerate = 2000;
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movementSpeed = 2.0f;
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movementSpeed = 3.0f;
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}
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