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LotoStatek/headers/Rocket.h
2024-12-09 23:36:50 +01:00

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C++

#ifndef ROCKET_H
#define ROCKET_H
#include "Projectile.h"
class Rocket : public Projectile{
public:
Rocket(float x, float y, sf::Texture &texture) : Projectile(x,y, texture) {};
void update() override;
};
#endif //ROCKET_H