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LotoStatek/headers/Rocket.h
Andrii Solianyk 2341c2fa6d New Projectiles class
Refactor of Bullet class
Different method of shooting.
2024-12-01 17:44:25 +01:00

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C++

#ifndef ROCKET_H
#define ROCKET_H
#include "Projectile.h"
class Rocket : public Projectile{
public:
Rocket(float x, float y, sf::Texture &texture) : Projectile(x,y, texture) {};
void update() override;
};
#endif //ROCKET_H