17 lines
306 B
C++
17 lines
306 B
C++
#ifndef LOTOSTATEK_BULLET_H
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#define LOTOSTATEK_BULLET_H
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#include "Projectile.h"
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class Bullet : public Projectile {
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public:
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Bullet(float x, float y, sf::Texture &texture);
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Bullet(float x, float y, sf::Texture &texture, float speed);
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void update() override;
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};
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#endif //LOTOSTATEK_BULLET_H
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