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LotoStatek/headers/Bullet.h
2024-12-19 16:01:21 +01:00

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C++

#ifndef LOTOSTATEK_BULLET_H
#define LOTOSTATEK_BULLET_H
#include "Projectile.h"
class Bullet : public Projectile {
public:
Bullet(float x, float y, sf::Texture &texture) : Projectile(x,y, texture) {};
void update() override;
};
#endif //LOTOSTATEK_BULLET_H