16 lines
274 B
C++
16 lines
274 B
C++
#ifndef LOTOSTATEK_BEAM_H
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#define LOTOSTATEK_BEAM_H
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#include <SFML/Graphics.hpp>
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class Beam {
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public:
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Beam() = default;
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Beam(int x, int y, const sf::Texture &texture);
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sf::Sprite getSprite();
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private:
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sf::Sprite beamSprite;
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};
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#endif // LOTOSTATEK_BEAM_H
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