39 lines
1.5 KiB
CMake
39 lines
1.5 KiB
CMake
cmake_minimum_required(VERSION 3.25)
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project(LotoStatek)
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set(CMAKE_CXX_STANDARD 17)
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add_executable(LotoStatek main.cpp
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headers/Actor.h
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headers/Plansza.h
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sources/Actor.cpp
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sources/Plansza.cpp
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sources/Player.cpp
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headers/Player.h
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headers/Bullet.h
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sources/Bullet.cpp
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headers/Background.h
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sources/Background.cpp
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headers/AudioManager.h
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sources/AudioManager.cpp
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)
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if(WIN32)
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set(SFML_ROOT "${CMAKE_SOURCE_DIR}/SFML")
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# set(SFML_INCLUDE_DIR "${CMAKE_SOURCE_DIR}/SFML/include")
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file(GLOB BINARY_DEP_DLLS "${SFML_INCLUDE_DIR}/../bin/*.dll")
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file(COPY ${BINARY_DEP_DLLS} DESTINATION ${CMAKE_BINARY_DIR})
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include_directories("${CMAKE_SOURCE_DIR}/SFML/bin" "${CMAKE_SOURCE_DIR}/SFML/include" "${CMAKE_SOURCE_DIR}/SFML/lib/cmake/SFML") # dodane
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set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake_modules") # dodane
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find_package(SFML 2.5.1 COMPONENTS graphics window system audio REQUIRED)
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if(SFML_FOUND)
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include_directories(${SFML_INCLUDE_DIR})
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target_link_libraries(LotoStatek ${SFML_LIBRARIES})
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endif()
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elseif(APPLE)
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find_package(SFML 2.5.1 COMPONENTS graphics window system REQUIRED)
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target_link_libraries(LotoStatek sfml-graphics sfml-window sfml-audio sfml-system)
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elseif(LINUX)
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find_package(SFML 2.5.1 COMPONENTS graphics window system REQUIRED)
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target_link_libraries(LotoStatek sfml-graphics sfml-window sfml-audio sfml-system)
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endif() |