Restrukt classes WIP

This commit is contained in:
2024-11-26 16:05:57 +01:00
parent 6996490f3c
commit 559d946cab
6 changed files with 19 additions and 13 deletions

View File

@@ -1,12 +1,11 @@
#include <iostream>
#include "../headers/Bullet.h"
Bullet::Bullet(float x, float y, sf::Texture &texture) {
Bullet::Bullet(float x, float y) {
bulletPosition.x = x;
bulletPosition.y = y;
outOfBounds = false;
bulletTexture = texture;
bulletSprite.setTexture(texture);
bulletSprite.setTexture(Bullet::bulletTexture);
bulletSprite.setOrigin(bulletSprite.getLocalBounds().width/2, bulletSprite.getLocalBounds().height/2);
bulletSprite.setPosition(x, y);
bulletSpeed = -10.0f;
@@ -31,3 +30,5 @@ void Bullet::update() {
bool Bullet::getStatus() const {
return outOfBounds;
}
sf::Texture Bullet::bulletTexture = sf::Texture(); // plain init of static field