Naprawiono białe kwadraty i zmieniono tło

This commit is contained in:
2024-11-15 17:12:17 +01:00
parent ce2924e635
commit 88fa5901b6
7 changed files with 13 additions and 7 deletions

View File

@@ -10,6 +10,8 @@ Actor::Actor(int x, int y, std::string path) {
void Actor::loadTexture(std::string path) {
actorTexture.loadFromFile(path);
actorSprite.setTexture(actorTexture);
bulletTexture.loadFromFile("../assets/img/bullet.png");
}
sf::Sprite &Actor::getSprite() {
@@ -35,10 +37,9 @@ Position Actor::getPosition() {
}
void Actor::shoot() {
bullets.emplace_back(position.x + actorSprite.getGlobalBounds().width / 2-62, position.y);
bullets.emplace_back(float(position.x) + actorSprite.getGlobalBounds().width / 2-62, position.y, bulletTexture);
}
std::vector<Bullet> &Actor::getBullets() {
return bullets;
}