Fixed template
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@@ -3,7 +3,11 @@ project(LotoStatek)
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set(CMAKE_CXX_STANDARD 17)
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add_executable(LotoStatek main.cpp)
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add_executable(LotoStatek main.cpp
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headers/Actor.h
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headers/Plansza.h
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sources/Actor.cpp
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sources/Plansza.cpp)
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if(WIN32)
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set(SFML_ROOT "${CMAKE_SOURCE_DIR}/SFML")
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@@ -1,8 +1,9 @@
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#ifndef OBJECT_MOVING_H
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#define OBJECT_MOVING_H
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#ifndef ACTOR_H
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#define ACTOR_H
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class Actor {
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}
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#endif //OBJECT_MOVING_H
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};
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#endif //ACTOR_H
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@@ -1 +1 @@
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#include "object_moving.h"
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#include "../headers/actor.h"
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@@ -1 +1 @@
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#include "Plansza.h"
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#include "../headers/Plansza.h"
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