Statek + Strzelanie (do naprawienia białe kwadraty)

This commit is contained in:
2024-11-15 14:22:52 +01:00
parent 8ecd82eb4e
commit ce2924e635
12 changed files with 203 additions and 25 deletions

29
sources/Bullet.cpp Normal file
View File

@@ -0,0 +1,29 @@
#include <iostream>
#include "../headers/Bullet.h"
Bullet::Bullet(float x, float y) {
outOfBounds = false;
bulletTexture.loadFromFile("../assets/img/bullet.png");
bulletSprite.setTexture(bulletTexture);
bulletSprite.setPosition(x, y);
bulletSpeed = -10.0f;
bulletPosition.x = x;
bulletPosition.y = y;
}
void Bullet::setSpeed(float speed) {
bulletSpeed = speed;
}
sf::Sprite &Bullet::getSprite() {
return bulletSprite;
}
void Bullet::update() {
bulletSprite.move(0.0f, bulletSpeed);
bulletPosition.y += bulletSpeed;
if(bulletPosition.y < -100) {
outOfBounds = true;
std::cout << "Bullet out of bounds\n";
}
}