Meteoryty są spawnowane automatycznie co 1 sekunde, max 5 meteorytów na plansze
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@@ -4,6 +4,7 @@
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#include "Meteor.h"
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#include "RandomNumberGenerator.h"
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#include "SFML/System/Clock.hpp"
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class Plansza {
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struct Size {
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@@ -21,6 +22,8 @@ private:
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Size size;
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sf::Texture meteorTexture;
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RandomNumberGenerator random;
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unsigned int meteorsCounter;
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sf::Clock spawnClock;
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};
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#endif //PLANSZA_H
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