21 lines
349 B
C++
21 lines
349 B
C++
#ifndef BACKGROUND_H
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#define BACKGROUND_H
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#include "SFML/Graphics.hpp"
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class Background {
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private:
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sf::Texture texture;
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sf::Sprite sprite1;
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sf::Sprite sprite2;
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float speed;
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public:
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Background(const std::string& texturePath, float speed);
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void update();
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void draw(sf::RenderWindow& window);
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};
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#endif // BACKGROUND_H
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