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LotoStatek/headers/Plansza.h
Andrii Solianyk 72e2116dc7 Refactor of structs
Refactored Size and Position
Placed them in different .h files
2024-12-04 14:47:50 +01:00

25 lines
515 B
C++

#ifndef PLANSZA_H
#define PLANSZA_H
#include "Meteor.h"
#include "RandomNumberGenerator.h"
#include "SFML/System/Clock.hpp"
#include "Size.h"
class Plansza {
public:
Plansza(unsigned int windowHeight, unsigned int windowWidth);
Size getSize();
std::vector<Meteor> &getMeteors();
void spawn_meteor();
void update_meteors();
private:
Size size;
sf::Texture meteorTexture1;
sf::Texture meteorTexture2;
sf::Clock spawnClock;
std::vector<Meteor> meteors;
};
#endif //PLANSZA_H